TCP vs UDP
General Overview
- TCP (Transmission Control Protocol)
- Ensures reliable data transfer with error checking and retransmission.
- Guarantees ordered delivery of packets.
- Establishes a connection through a three-way handshake before data transfer.
- Commonly used for applications where reliability is crucial (e.g., web browsing, email).
- UDP (User Datagram Protocol)
- Provides a faster but less reliable data transfer.
- No connection setup, and minimal error checking.
- Does not guarantee packet order or delivery.
- Suitable for applications where speed is essential and occasional data loss is acceptable (e.g., video streaming, online gaming).
To summarize in a table,
Factor | TCP | UDP |
---|---|---|
Connection type | Requires an established connection before transmitting data | No connection is needed to start and end a data transfer |
Data sequence | Can sequence data (send in a specific order) | Cannot sequence or arrange data |
Data retransmission | Can retransmit data if packets fail to arrive | No data retransmitting. Lost data can’t be retrieved |
Delivery | Delivery is guaranteed | Delivery is not guaranteed |
Check for errors | Thorough error-checking guarantees data arrives in its intended state | Minimal error-checking covers the basics but may not prevent all errors |
Broadcasting | Not supported | Supported |
Speed | Slow, but complete data delivery | Fast, but at risk of incomplete data delivery |
how TCP works
- Connection Establishment (Three-way Handshake)
- SYN: The client sends a SYN (synchronize) packet to the server, initiating the connection and specifying the initial sequence number.
- SYN-ACK: The server responds with a SYN-ACK packet, acknowledging the client's SYN and providing its initial sequence number.
- ACK: The client sends an ACK (acknowledgment) packet back to the server, completing the handshake and establishing the connection.
- Data Transfer
- Once the connection is established, data can be sent between the client and server. TCP ensures data integrity through sequence numbers and acknowledgments.
- Connection Termination
- To close the connection, a four-step process (FIN, FIN-ACK, ACK) is typically used, ensuring that both sides properly terminate the connection.
Additional Insights
- Flow Control: TCP uses flow control mechanisms like the sliding window protocol to manage the rate of data transmission between sender and receiver, preventing congestion.
- Congestion Control: TCP also incorporates congestion control algorithms (e.g., slow start, congestion avoidance) to avoid network congestion.
- UDP Use Cases: While UDP lacks the reliability of TCP, its low latency makes it ideal for real-time applications such as live broadcasts, and online gaming.
- Security Considerations:
- TCP is more susceptible to certain types of attacks, such as SYN flooding, due to its connection-oriented nature.
- UDP can be more challenging to secure because it is connectionless and often used for broadcasting.
Modern Usage of TCP and UDP
HTTP (HyperText Transfer Protocol)
- HTTP: Uses TCP as its underlying transport protocol.
- Relies on the reliable, ordered, and error-checked delivery of TCP.
- HTTP/1.1 introduced persistent connections, reducing the overhead of establishing a new TCP connection for each request.
HTTP/2
- HTTP/2: Also uses TCP but introduces significant improvements over HTTP/1.x.
- Multiplexing: Allows multiple requests and responses to be sent simultaneously over a single TCP connection, reducing latency.
- Header Compression: Compresses headers to reduce overhead and improve performance.
- Server Push: Enables servers to send resources to clients proactively, reducing load times.
- Binary Protocol: Uses a binary protocol instead of a text-based protocol, making parsing more efficient.
HTTP/3
- HTTP/3: Uses UDP instead of TCP, leveraging the QUIC (Quick UDP Internet Connections) protocol.
- QUIC: Developed by Google, QUIC aims to combine the reliability of TCP with the speed of UDP.
- Connection Establishment: Faster connection establishment compared to TCP's three-way handshake, improving latency.
- Multiplexing: Like HTTP/2, HTTP/3 supports multiplexing without the head-of-line blocking issue present in TCP.
- Improved Congestion Control: QUIC includes advanced congestion control mechanisms.
- Built-in Encryption: QUIC includes encryption by default, enhancing security.
Summary
Protocol | Transport Layer | Key Features |
---|---|---|
HTTP | TCP | Reliable, ordered, error-checked delivery. Persistent connections in HTTP/1.1. |
HTTP/2 | TCP | Multiplexing, header compression, server push, binary protocol. |
HTTP/3 | UDP (QUIC) | Faster connection establishment, multiplexing without head-of-line blocking, improved congestion control, built-in encryption. |